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Goldtooth Creative
Unreal Engine Artist
6 months

As an Unreal Engine TD I worked to populate in-engine cut scenes with crowd.  Mo-Cap animation is exported from Motionbuilder and imported into the engine.  I create new anim sets and apply those animations to skeletal meshes and use Cinema to animate their positions and timing to create a living world.

seaofthieves

seaofthieves

treasure_chest

treasure_chest

deck_battle

deck_battle

kraken

kraken

skeleton_lord

skeleton_lord

Gears of War 4

Gears of War 4

gears_01

gears_01

gears_02

gears_02

gears_03

gears_03

gears_04

gears_04

gears_05

gears_05

5 months
Environment Artist
EA Games
Waterproof Studios
Unreal Engine Artist
10 months

As an Unreal Engine TD I worked to populate in-engine cut scenes with crowd.  Mo-Cap animation is exported from Motionbuilder and imported into the engine.  I create new anim sets and apply those animations to skeletal meshes and use Cinema to animate their positions and timing to create a living world.

EA Games
Environment Artist
1 yr 6 months

I was at EA for a total of 1 yr and 6 months over two contracts where I worked as a stadium artist.  I modeled, textured and did lighting on stadiums for last-gen consoles as well as new-gen.  I worked within the budgets allowed for both generations and made sure the quality of my work was up to the FIFA standards.  I play tested for bugs on my stadiums as well to ensure a smooth transition into the game build from both the modeling and lighting perspectives.

fifa15

fifa15

FIFA16 - Vitality Stadium

FIFA16 - Vitality Stadium

FIFA16 - Centurylink

FIFA16 - Centurylink

FIFA16_edited

FIFA16_edited

FIFA15 - Turf-Moor

FIFA15 - Turf-Moor

FIFA15 - Liberty Stadium

FIFA15 - Liberty Stadium

FIFA15 - King Power

FIFA15 - King Power

Fifa17

Fifa17

FIFA17_01

FIFA17_01

FIFA17_02

FIFA17_02

mortalkombatx

mortalkombatx

crowd_05

crowd_05

crowd_02

crowd_02

crowd_03

crowd_03

crowd_01

crowd_01

crowd_04

crowd_04

injustice2

injustice2

Nerd Corps
 Junior Modeler
 7 months

While working as a Junior Modeler at NerdCorps  I worked directly from concepts and designs to create assets that flowed nicely with the look of the show and with the other assets being created.  I uv'd and textured my sets and props as well as rigged them for animation.  I also assisted with layout by talking with designers and animators to ensure our sets worked together nicely and that they were rigged to cover all of animations needs and to ensure camera shots were covered.

blaze

blaze

Wood Bowl Prop.jpg

Wood Bowl Prop.jpg

Waterfall.jpg

Waterfall.jpg

Sign Prop.jpg

Sign Prop.jpg

Rock Slide 01.jpg

Rock Slide 01.jpg

River.jpg

River.jpg

Puddle.jpg

Puddle.jpg

Crusher Pit 03.jpg

Crusher Pit 03.jpg

Crusher Pit 02.jpg

Crusher Pit 02.jpg

Crusher Pit 01.jpg

Crusher Pit 01.jpg

Book Prop.jpg

Book Prop.jpg

Blaze Pit 02.jpg

Blaze Pit 02.jpg

Blaze Pit 01.jpg

Blaze Pit 01.jpg

MPC
Lighter/Wrangler/Modeler
1 year 5 months

I started as an assistant lighter at MPC where I was in charge of organizing, stitching, fixing and releasing HDRIs for Superman: Man of Steel. I created light rigs in maya using Renderman's lighting tools.  After a month of HDRIs I got to put some lighting techniques to the test and light some shots of my own. After wrangling I spent a lot of time modeling for multiple shows.  I  created assets for Fast and the Furious 6, The Lone Ranger, Maleficent, Percy Jackson: Sea of Monsters, Rise of an Empire and pitch work for XMen Days of Future Past.  I modeled and UV'd high res assets for rendering as well as lower res versions for FX renders.

The Lone Ranger

The Lone Ranger

Modeled the cliffs on the right side.

300: Rise of an Empire

300: Rise of an Empire

Modeled chains from the knees down.

300: Rise of an Empire

300: Rise of an Empire

Modeled chains from the knees down.

Percy Jackson: Sea of Monsters

Percy Jackson: Sea of Monsters

Modeled the Golden Fleece.

Percy Jackson: Sea of Monsters

Percy Jackson: Sea of Monsters

Modeled the Golden Fleece.

Fast and Furious 6

Fast and Furious 6

Modeled the smashed up Jensen vehicle.

Fast and Furious 6

Fast and Furious 6

Modeled the smashed up Jensen vehicle.

Fast and Furious 6

Fast and Furious 6

Modeled the police vehicle.

Fast and Furious 6

Fast and Furious 6

Modeled the police vehicle.

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